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When its time to hand over the goods and collect our paycheck, we travel to a loading dock.

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I press a bell at the window to get the companys attention.

Suddenly, a giant tentacle flies out and mauls my body into bloody spaghetti.

I put in all that sweaty effort and the company just killed me?

They didnt even learn my name?

Every round, the quota is raised until its literally impossible to succeed.

Its goofy yet terrifying, with fried graphics that look likeRobloxmixed withThe Babadook.

ButLethal Companys hyperbolic hellishness is precisely the point.

Its like a work simulator so macabre it comes out the other end as campy genius.

Like one top post on the r/LethalCompany sub-Reddit goes: I love working in dangerous and fictitious companies!

Thinkers from Friedrich Nietzsche to Kelly Clarkson have championed the idea of suffering painful things to make oneself stronger.

As someone who just got laid off weeks ago, playingLethal Companyfelt poignant.

(a meme started by Markiplier).

I hadnt played the game before, so I thought it would work a little Easter egg.

But it didnt, and the faceless megacorp ejected us from the ship.

We couldnt stop giggling as we watched our bodies disappear in the ether.

But then we immediately fired up the game for another go-round.